Digicaster
QuickStart Guide
Notes:
i. The
following applies to current versions (as of 12.09.00) of
ShowMaker Pro 3.0 (SMPro) and MPEG Works Pro (MWP) ONLY.
Much of the following may not apply to earlier versions of
any software, hardware, or operating system.
ii. Devices
and resources such as live feeds, routing switchers, MPEG
players, VTR's, have been pre-programmed (often at the factory
- see the configuration guide for details) before using this
guide.
iii. The
D.Co Shop Standards for the Digitizer are: Windows 2000;
MPEG Default location (for temporarily storing videos) is
E:\MPEG.
iv. The
D.Co Shop Standards for the DigiPlay are: Windows 2000, MPEG
Default storage location is F:\.
v. The
MediaPlay unit, if present, has been established to be a live
feed according to its input to the switcher for SMPro.
vi. This
guide has been designed to get users up and running on a previously
configured system.
Getting
Started
Congratulations
on the installation of your new Digicaster! We here at D.Co
believe that we have created the most powerful and affordable
automated broadcast system on the market today, and we are proud
to welcome you to the D.Co family. We have created this QuickStart
Guide in order to help you continue the exciting journey you
began when you selected the Digicaster as your broadcast system.
Since you
may be slightly unfamiliar with your system, perhaps a review
of the various components which comprise the Digicaster might
be helpful. The
first component which we will be discussing is the Digitizer.
The Digitizer is the unit which takes your analog feeds &
tapes (of whichever format you select, whether Betacam, SVHS,
3/4", etc.) and, working with our custom-designed hardware
and software, converts your tapes into broadcast-quality digital
video (the current NTSC standard for which is MPEG2). You can
digitize straight from previously edited tapes, or you may use
the Digitizer as a linear editor (provided your source deck
is frame accurately controllable). This is because the Digitizer
features a very powerful deck control system, much like a proprietary
outboard edit control system. The
second component of which you need to be aware is the DigiPlay.
The DigiPlay is the brawn of the Digicaster, a very powerful
system that communicates with and controls all the major components
of your automated playback system. These include: routing switcher,
VTR's, MPEG videos, the digitizer, hard disk storage, and the
software modules. The
brains behind that brawn is D.Co's ShowMaker Pro software.
The ShowMaker Pro is capable of running your entire operation
for weeks with barely a few hours' worth of setup. The ShowMaker
Pro software is the one which you will be using most frequently,
and so we will be spending quite a bit of time on it, in order
to allow you to get the most utility out of your system.
You likely
also have a unit that is known as a KVM switch, which is shorthand
for Keyboard-VGA (Monitor)-Mouse. This unit allows you to use
your computer monitor, mouse, and keyboard with all of the various
components in your system: the Digitizer, the DigiPlay, and
a D.Co MediaPlay unit if you have one. If you desire, you may
also hook the KVM up to other, external computer systems and
run them from the same monitor interface that runs the Digicaster.
So let's
get started!
Using
the Digitizer
1. Introduction
The first
process we need to cover is digitizing tapes. What is literally
going on during this process is that the visual and aural images
presented on your analog source tapes are converted, frame by
frame, into packets of digital information, specifically MPEG
video. This offers significant advantages over traditional
analog tape use: no tape decay, minimal physical storage space,
less deck wear, infinite image repetition, and of course, automated
playback on the Digicaster!
Most often
folks have one or more decks dedicated as a source from which
to copy from tape to MPEG. A high-quality dedicated source
deck ensures reliability and discourages confusion during the
encoding process. The first step towards digitizing your tapes
is to select the tape deck (and the source tape) which you wish
to use. Depending on how your system is configured, you may
have either an external control switcher, such as a Route 4,
or an internal control switcher. For now, we need the KVM (Keyboard-VGA-Mouse)
to be controlling the digitizer.
2. Establish
KVM control of the Digitizer.
Turn your
computer monitor on. Your Digicaster equipment should already
be on -- you should never have reason power it down. Check
to see if you are controlling the Digitizer unit with the
KVM switch. You should see the Digitizer screen with the
words "Digitizer" written in gold.
If you do
not see this, press the button on your KVM switch labeled "Digitizer"
(depending on your KVM, this may involve cycling through various
screens). Once you have the Digitizer background, confirm that
the mouse and keyboard are responding.
3. Establish
control of your VTR.
On the
left side of your screen, you should see an icon for MPEG
Works Pro. Double-clicking on that icon should bring up the
following screen:
In
the top section, there is a box labeled Encode Type, located
right next to the Video Playback Window (which is now black).
Set the Encode Type to VTR. (For further information on ECL
and Manual modes, please see your Owner's Manual.) Below
this, in the middle section, you should see a box that will
enable you to select which VTR you wish to control. If there
is only one option here, you either have only one VTR you
may control, or you have an external controller. Select the
VTR you wish to control.
4. Define
your edit clips.
During
the installation of your system, at least one NTSC monitor
was probably designated to be the playback monitor for the
encoding process. (It may be referred to as the Encoder Preview
Monitor, Encode Monitor, VTR Monitor, or something similar.)
Look to this monitor now. If your system requires actively
routing your VTR's signal to this monitor, do so now. This
will enable you to see the video you are about to encode.
To perform your edits, you may use either the mouse-based
drag-and-hold interface, or, if you prefer, you may use the
"button method" by clicking on the icons traditionally
designated for that purpose (triangle is "play",
square is "stop", arrows are "fast-forward"
and "rewind", etc.).
The
drag-and-hold interface operates like a jog wheel; dragging
(and holding) the marker icon further to the right of center
causes the deck to shuttle forward with increasing speed,
while dragging the icon further to the left of center causes
the deck to shuttle backward with increasing speed.
If you
know the exact timecode of the video clip you wish to digitize,
you may type it in by clicking on the timecode buttons for
the inpoint and outpoint; otherwise, you will need to play
and/or shuttle the deck to the appropriate points. We encourage
you to take a little time to get used to this interface; you
will need to become very familiar with it! Once
you have selected the appropriate inpoint from which to digitize,
go ahead and mark it by clicking the "In" button.
Repeat this procedure for your outpoint.
5. Configure
the ECL.
The ECL,
or Edit Control List, is the bottom section of the software,
and it is very powerful. This is where all of the parameters
are defined for controlling the conversion process. Many
of these you will not need to change, as they control very
specialized aspects of the conversion algorithms which have
been pre-set for you. Some of these parameters, however,
you will need to know how to manipulate. Click
on the "Source" tab. This should bring up the following
screen:

Click
on the area entitled "Output File". This will enable
you to name the clip you are about to encode. Keep in mind
that this will be the name by which the Digicaster system
recognizes your clip, so make sure you will be able to remember
it later. Type in "E:\", followed by the name of
your clip. This will place your encoded clip on the E: drive,
which is the default for your system. We strongly recommend
against changing your MPEG default drive, as this will create
difficulties when looking for files in the future.
6. Encode
your clip.
In the
top section of the MPEG Works interface, confirm that the
Encode Type is set to VTR. (You should have already performed
this function in step 3.) If not, do so now. To begin the
encoding process, click on the red circle immediately to the
left of the black window. The red circle should become "grayed
out". Your VTR should now begin to shuttle towards your in-point,
as the VTR control (the middle section of the MPEG Works interface)
is now automated and responding to the in- and out-points
you marked in step 4.

When the
Digitizer begins recording, you will see the encoded image
show up in the screen window (which has here-to-now been black)
or on a designated TV monitor. Do not be alarmed at the delay
between your external preview monitor and the internal screen.
A delay (latency) of roughly three seconds is normal and demonstrates
that the system is functioning correctly. At
the end of the recording process, the "Record" button
will return to red, and the system will return to "Ready"
mode. If you wish to view your encoded clip on the screen
window or the designated TV monitor, click on the "Play"
icon (the black triangle).
7. Record
more clips.
If you wish
to record more clips at this time, return to Step 4 of the process.
Make sure to change the name of your output file; otherwise,
you will overwrite the clip you just created! Note that you
may change the output file without engaging the ECL by opening
the Encoder menu in MPEG Works Pro, then clicking "New Output
Stream". When you have digitized all the clips you want, proceed
to Step 8.
8. Establish
KVM control of the DigiPlay.
Switch
your KVM to the DigiPlay. (Your KVM should have a button
labeled "DigiPlay".) The DigiPlay screen features
a white background with "DigiPlay" written in dark
blue. Confirm
that the mouse is operating with this screen by wiggling it
around.

ShowMaker
Pro may already be running on the DigiPlay. If it is not,
proceed to Step 9.
If
ShowMaker Pro is running, you should see the ShowMaker Pro
screen come up as soon as you switch the KVM, in which case
you will not see the DigiPlay background. If you are familiar
with ShowMaker and it is already running, skip the next steps
and proceed to Step 12. If,
however, you have not performed Steps 9 and 10 before, now
would be a good time to acquaint yourself with this process.
To do so, close ShowMaker Pro by clicking on the "X"
icon in the upper right-hand corner, as in any Windows program.
Proceed to Step 9.

9. Launch
the Power Modules.
Assuming
that ShowMaker is not currently running, check to see if the
modules that power the software are running. These are indicated
by a series of boxes located in the taskbar (located on the
bottom of the Windows 2000 screen).

To
launch the Power Modules, simply double-click on their icons
on the right side of the DigiPlay screen. Note that the icons
"ShowMaker Pro" and "ShowMaker Pro Config"
do not refer to Power Modules. The order of launch is important
only in regard to the first module: you must launch ShowMaster
before the others. From this point on the modules must always
be running to keep your DigiCaster on the air. Note:
Do not be confused by the similarity in name between ShowMaker
and ShowMaster. ShowMaker is the module that runs the Microsoft®
SQL Server query that controls the internal hardware of the
DigiPlay. ShowMaster is the scheduling software that will
be the primary interface for your broadcasting. You will
not interface with ShowMaker other than to launch it.
Launch
the other modules by clicking on them. Be careful not to
hit "Enter" while a module is the active screen;
this will cause it to shut down. Once launched, you may minimize
each module; you will not need them further. Minimizing the
modules also prevents you from shutting them down accidentally!
One other note: you may see an icon labeled "Cfc MessageServer".
This module will automatically launch when needed by "ShowMaster"
or any of the other modules, and you do not need to launch
it separately.
With your
modules running happily in the taskbar, it is now time to
configure your system.
10.
Configure ShowMaker Pro.
Double-click
on the "ShowMaker Pro Config" icon. You should
see a series of tab fields with names like "Media Types",
"Device Types" and "Channel Input". Most
of your system will have been configured beforehand by D.Co's
installation staff. You may, however, have certain system
changes that you need to update. For
example, your onsite switcher inputs and outputs may change.
You will need to update the "Devices" and "Channels" configurations
for your system in this case.

Please
be careful here, as even the slightest configuration difference
can cause significant systemic errors. Do
not hesitate to contact D.Co Technical Support to assist you
in this process. You may also refer to our Technical Specifications
and Troubleshooting Guides for further assistance.
When you
have finished configuring ShowMaker Pro, close "ShowMaker
Pro Config".
11.
Launch ShowMaker Pro.
Simply
double-click on the ShowMaker Pro icon on the right side of
the DigiPlay screen. Your screen should now look like this:
12. Import your MPEG files. In
the upper left-hand corner of the ShowMaker Pro screen, there
is a pull-down menu labeled "Tools". Opening this
menu should present you with the option to "Import MPEG
Files". Select this option.
A box
entitled "Scan for new MPEG files" should now be open. You
want to click "Scan for Files". You
should now be looking at the MPEG Show Data Entry screen.
(See below.) Find
the lower left-hand corner: you should have two buttons,
"Save and Continue" and "Skip and Continue".

If you wish to convert a particular MPEG file into a clip,
click "Save and Continue"; if not, click "Skip
and Continue". Repeat this process until done. Note
that you have the option to "Delete Source Clip". Checking
this box will delete the original clip from the hard drive.
This is an option primarily used in those systems for which
disk space is a prime concern. When
the above process has been completed, click "Cancel". You
should now see the original Import screen again. Now click
"Move Files". (Before you scanned for files, "Move
Files" was not available to you.) You
should see a window pop up while the computer engages this
process. This may take a minute or two, since large quantities
of data are being moved to different areas on the RAID. A
single small clip, such as a 30-second ad, may take only a
few seconds.
13.
Confirm Device Control is working. NOTE:
ONLY PERFORM THIS STEP IF YOU ARE NOT CURRENTLY BROADCASTING
OVER THE AIR USING SHOWMAKER. YOU ARE ABOUT TO OVERRIDE THE
DEVICE CONTROL COMMANDS, WHICH CAN CAUSE A BROADCAST TO FAIL.
When the
import process is complete, you should be able to see your
clips listed in the lower right-hand frame of the ShowMaker
Pro screen. Go up to the same pull-down menu we just used
to import your file, and select "Device Control".
A separate window will pop up in the center of your screen.
Here should
be listed the input and output channels as installed by your
authorized technician. Select a convenient output channel
-- the preview monitor we used to encode your MPEG files will
be fine -- and, as an input channel, select "MPEG Player
1". Type in the name of one of your recently encoded
clips and click "Play/Switch". You should see the
clip you just encoded playing on your designated monitor.
You may watch the entire clip, or click "Stop" if
you are satisfied. Repeat
this process with the other MPEG Players in turn to confirm
they are all working properly. When you are done, close the
screen.
14.
Begin scheduling clips.
Hang on, we're almost done! This is the easy part. In
the left-most section of the ShowMaker screen, you should
see the schedule. Since there is probably nothing in the
schedule, you should see only one entry, which should say
"GAP". Drag-and-drop one of your clips from the
Clipboard in the lower right-hand section of the ShowMaker
screen over to the Schedule, making sure that you drop the
clip above the GAP. When your mouse is in the right
place, you should see a black bar appear above the GAP. This
is where your clip will be inserted into the Schedule.
Repeat
this process a few times. (You may use the same clip as many
times as you like, or new clips each time if you prefer.)
Drop your clips on top of GAPS each time. You will notice
that if you drop a clip on top of another clip, the word OVERLAP
will appear. This is ShowMaker's way of letting you know
that you have schedule conflicts. Keep in mind that partial
overlaps may only be for a few seconds.
15.
Fine-tune your schedule. Well, you've scheduled a few clips and nothing seems to
be happening. Notice that the timecode associated with each
clip is probably only slightly after midnight. (ShowMaker
defaults to a 24-hour clock, so 00:05 equates to 12:05 AM.)
In order to get your clips to play now, or to set them to
play at a certain time later, double-click on your already
scheduled clip.
You should
see a Properties Window open, with the date and time that
the clip is scheduled to play.
Click
on the "Fixed" time that is currently listed, and
another window should pop up. Click
on "Reset to Now", click OK, and close out of the
window. Now click "Submit". You should see the Schedule
refresh itself to accommodate your newest submission. Now
check your Program Monitor. Congratulations! Your
clip is playing.
Notice
the schedule now. You should see that there are now two GAPs
around the clip currently playing, one telling you how much
time there has been in the schedule up until this current
Schedule Event, and the last GAP telling you how much time
is left in the broadcast day. You will also see a countdown
clock below the schedule, telling you how much time has passed
in the Current Event and how much time is left until the next
Event.
Now that your clip is playing, you can reset the times
on everything else. To do this, re-enter the same Properties
Window (by double-clicking on the clip you wish to move) and
click, once again, on the "Fixed" time. Instead
of Resetting to Now, however, look at the rest of the interface.
You should
see now that you can control the time property of the clip
by clicking on the appropriate boxes under Hours, Minutes,
and Seconds. In order to play a clip at, say, 13:42, you
will need to click the "13" box under Hour, then
the "40" box and the "02" box under Minute.
While this may be a little strange at first, you will get
used to it in no time!
16.
Complete your schedule. Now
you are ready to begin to schedule your entire broadcast day.
You have a lot of decisions facing you -- not the least of
which is how you are going to fill those obnoxious GAPs.
One possibility is, of course, to schedule in more clips,
including possibly encoding more clips. You should consider
yourself fairly proficient with this by now. Other
possibilities include adding in your live feeds, which will
have been pre-set by your authorized technician in accordance
with your requirements. Your live feeds are listed under
the Live Feeds tab in the lower middle of the ShowMaker screen.
Unlike clips, these do not have a pre-designated duration,
since for the Digicaster's purposes, the only aspect of a
live feed that is automated is the switching interface. You
determine the length of a live feed when you insert it into
the schedule. The window that pops up allows you to type
in whatever length of time you desire. You
may also begin to experiment with your ad insertion and show
creation. For more on these and other features of the Digicaster,
we encourage you to consult your Operations Manual. As always,
if you have any questions or concerns, we love to hear from
you. Feel free to call us if we may be of any assistance.
Congratulations!
You're now a fully-fledged member of the digital broadcasting
world!
Questions?
Call (949)
367-1700
or email us: sales@d-co.com
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