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Frequently
Asked Questions
How do
I encode MPEG files?
The Digitizer
is the unit that accomplishes this function. A different way
to ask this same question might be: "How do I digitize
tapes?" You will want to have a high-quality source deck(s)
for digitizing, probably the highest-quality deck in your facility
for each format you use. Your Digicaster is very versatile;
depending on your custom specifications, you may be able to
control: a Betacam SP deck, a 3/4" deck, an SVHS deck,
a DVCPro deck, or others. In addition, you may control many
different decks of each type.
III.
Isn’t all digital video the same?
No, all digital
video is not the same. It is not possible to convert analog
video to digital video (or analog sound to digital sound) directly;
there must by definition be some form of compression. What
distinguishes digital video formats are the different compression
algorithms used to create their files. Nor is this simply a
matter of different formats taking up more or less space depending
on their compression ratios, although that is a necessary consequence
of this phenomenon. Some compression algorithms are proprietary:
Indeo and QuickTime, for example. QuickTime is probably the
most popular proprietary compression format, used in many applications
for the Macintosh OS. Others, such as MPEG video, were established
for universal purposes and according to internationally agreed-upon
standards.
IV.
What is MPEG Video?
MPEG stands
for the Moving Picture Experts Group, a working group comprised
of members of both the Internal Standardization Organization
(ISO) and the International Electrotechnical Commission (IEC).
MPEG video is not a style or type; rather, it is defined by
a particular method of compressing analog data (the original
data source being a microphone or camera lens) into digital
format. There are currently two forms of MPEG video widely
used for broadcast purposes, MPEG1 and MPEG2. For some time,
MPEG worked on an even higher standard, MPEG3, designed specifically
for the HDTV market; however, MPEG2 compression algorithms had
gotten so effective at reproducing even HDTV-level quality,
MPEG3 research was essentially halted. There are other versions
of MPEG video as well. MPEG4 is a low-bitrate video algorithm
designed primarily for video telephony, multimedia email, and
other Internet applications. MPEG7 has yet to be released to
the public.
V.
How much disk space does an MPEG file consume? Do MPEG files
take up as much space as my AVID QuickTime files?
Engineers
familiar with non-linear editing systems are no doubt aware
that the most common method of encoding and decoding used in
that field is an older method, Motion JPEG (MJPEG) technology.
In this system, each video frame is encoded into a JPEG (Joint
Photographic Experts Group) image, which is then stored on the
local hard disk. Even if each frame is exactly the same as
the previous one, an entirely new image is created from frame
to frame. Since single JPEG images frequently require more
than half a megabyte of storage space, even a few seconds of
video might easily encompass 50 megabytes of disk space or more.
MPEG video works entirely differently. The Group realized that,
for most video, certain aspects of the images conveyed do not
change from frame to frame (excluding basic editing techniques
such as jump-cuts). A static image -- a 30-second frozen shot
of a piece or artwork, for example -- does not need to be reconstructed
frame by frame from scratch. Rather, a single image can be
continually rebroadcast for the duration of the shot, saving
huge amounts of storage space and losing no quality in the process.
Fully static images are rare in normal broadcasting; static
portions of images are quite common, however. By breaking
images into a grid system, portions of those images that do
not change from frame to frame do not need to be re-encoded.
Under a grid system, the image becomes a series of packetized
macroblocks (MBs) which are transmitted as a group. In effect,
the image becomes encoded as a series of pixel instructions,
laid out in a grid. Since the human eye is more sensitive to
changes in brightness than changes in color, the grid for image
luminance encoding is 16x16, while the grid for image chrominance
encoding is smaller (meaning the MBs are larger) at 8x8.
VI.
What are I-frames?
Intraframes,
or I-frames, are the independent frames of reference for an
MPEG file. These occur roughly twice per second. I-frames
require higher bitrates than the average for a given compression
ratio. However, they "anchor" the video, allowing
such basic functionality as shuttling. (By comparison, the
JPEG images used in MJPEG encoding are all considered
I-frames, which allows for frame-specific editing, but uses
up much more disk space.) Surrounding I-frames in an MPEG video
clip are P-frames (Predicted) and B-frames (Bi-Directional).
P-frames are compressed with reference to a previous frame and
may themselves be used as references; B-frames are compressed
with reference to both a previous and a subsequent frame and
thus cannot themselves be references. Since they refer to other
frames, P- and B- frames do not need to be reconstructed from
scratch, and they may be encoded using significantly higher
rates of compression than I-frames. B-frames are the most tightly
compressed images in an MPEG file.
VII.
What's the difference between MPEG1 and MPEG2?
Standardized
in 1992, MPEG1 was intended for VHS-quality signal transmission
primarily for the then-nascent digital video market and is still
considered an efficient use of bandwidth and storage space.
MPEG2 was created as the standard for digital broadcasting to
provide higher levels of bandwidth transmission needed by, amongst
others, direct satellite service (DSS) providers. MPEG1 has
an average compression rate of about 1.5 megabits per second
(Mbps); the largest possible compression rate for MPEG1 is slightly
more than 5 Mbps. MPEG2 bitrates fall between about 3Mbps and
about 15Mbps. Interestingly, at bitrates below 3 Mbps, MPEG1
actually performs better than MPEG2. This is because the higher
level of precision built into the MPEG2 algorithm requires more
processing than MPEG1. At lower bitrates, the percentage difference
is great enough to cause significant digital artifacts to appear
in MPEG2 encoding that do not appear in MPEG1. MPEG2 should
not be used at bitrates lower than 3 Mbps.
VI.
How does the Digitizer know which deck I want to control?
In many applications
a single deck is normally used as a source deck. If you have
more than one source deck a few different strategies can be
used for selecting the type of deck that will be used for a
given encode session. One possibility is to use a "black
box" switcher, that is, one specifically designed to switch
audio, video, control, and sync all at once. A more complete
solution for larger integration applications may require full
integration with a router or patch bay combined with an upgraded
V‑LAN system. Of course, the most economical solution
may be for a technician simply to change the connections manually.
VIII.
What is the RAID?
RAID stands
for Redundant Array of Independent Disks. It is a method of
linking independent computer hard drives such that they act
as one unit. The advantage of acting as one unit is that data
recording and retrieval becomes much faster and more efficient.
A RAID is also a cost-effective method of building redundancy
into your hard drive system. There are different levels of
RAID configurations, each of which confers different advantages
to the user.
Why do
you recommend we have twice as many channels as we actually
need?
For optimum
performance, your system should be able to alternate MPEG sources
for program output. D.Co’s proprietary software, ShowMaker
Pro, is designed to automate this process. By integrating switcher
control with MPEG playback control, ShowMaker Pro prepares clip
files for air on separate channels, then switches input files
on cue. This allows for seamless clip playback without any
possibility of transmission errors. Transmission errors may
occur when MPEG clips are streamed continuously from one channel
source. Temporary modulations in CPU usage – normal in the
operation of any digital system --may slow system function by
a few thousandths of a second, enough to cause timing errors
on a single channel. While this cannot affect the playback
of any one clip, it may impact the back-to-back compiling of
an MPEG playlist in a negative manner. Switching alternate
channels while building lead and preroll times into a program
schedule is the best way to provide ideal system performance.
I have
a limited amount of storage space. What is the lowest level
of encoding I can use for broadcast quality video?
This really
depends on two things: the type of video you will be encoding,
and what you believe is acceptable broadcast quality. Static
video is easily compressed, while dynamic video is less compressed
and thus requires more space. A client who needs a short
clip of an unchanging image, such as might occur in security
applications (CCTV, etc.), can use a lower compression rate
than a client encoding a live sporting event, for instance,
and achieve the same image quality. The level of acceptable
quality is up to you. For over-air broadcast, D.Co recommends
a minimum level of 6 Mbps encoding; for high-intensity applications
such as sporting events, we recommend 8 Mbps encoding or higher.
Certain low-intensity applications, such as local access programming,
may be encoded at 4 Mbps. It may be possible for MPEG1 encoding
to satisfy your requirements if you require smaller file size.
However, there will be a substantial loss in quality from
MPEG2. Colors will be dimmer, and hard luminance boundaries
will be blurred. In addition, motion may well become pixelated.
At very low bitrates, however, in the range of 1.5 Mbps, MPEG1
is preferred to MPEG2.
Questions?
Call (949)
367-1700
or email us: sales@d-co.com
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